Scroll-ball-env/Assets/Unity-Logs-Viewer/Reporter/Test/Rotate.cs
2024-03-05 19:02:19 +09:00

20 lines
250 B
C#

using UnityEngine;
using System.Collections;
public class Rotate : MonoBehaviour
{
Vector3 angle;
void Start()
{
angle = transform.eulerAngles;
}
void Update()
{
angle.y += Time.deltaTime * 100;
transform.eulerAngles = angle;
}
}