取消使用StartSceneData来跨Scene传输数据,改用CommonParameterContainer Singleton来统一保存所需数据。

This commit is contained in:
2023-11-16 01:03:54 +09:00
parent 726ce450ab
commit c2eaa8cbfc
15 changed files with 179 additions and 210 deletions
@@ -1,7 +1,7 @@
using System.Collections.Generic;
using UnityEngine;
public class StartSeneData : MonoBehaviour
public class StartSeneDataremove : MonoBehaviour
{
[Header("Game mode")]
public int gameMode = 0;// default trainning mode