取消使用StartSceneData来跨Scene传输数据,改用CommonParameterContainer Singleton来统一保存所需数据。
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class StartSeneData : MonoBehaviour
|
||||
public class StartSeneDataremove : MonoBehaviour
|
||||
{
|
||||
[Header("Game mode")]
|
||||
public int gameMode = 0;// default trainning mode
|
||||
Reference in New Issue
Block a user