CommonParameterContainer改为Singleton模式
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@@ -21,8 +21,6 @@ public class MouseInMap : MonoBehaviour
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[SerializeField]
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private GameObject targetControllerObj;
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[SerializeField]
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private GameObject commonParameterContainerObj;
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[SerializeField]
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private GameObject HUDObj;
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private Vector3 nowHitPosition = Vector3.zero;
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@@ -56,7 +54,7 @@ public class MouseInMap : MonoBehaviour
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private void Start()
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{
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commonParamCon = commonParameterContainerObj.GetComponent<CommonParameterContainer>();
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commonParamCon = CommonParameterContainer.Instance;
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groundMask = LayerMask.GetMask("Ground");
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targetCon = targetControllerObj.GetComponent<TargetController>();
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mousePreviewCon = mousePreviewObj.GetComponent<MousePreview>();
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