V3.5 修正Level生成概率在Scene之间的传递方法,修正Level probability Panel在Train scene中不能继承StartScene数据问题和不修改LevelProbs的问题。

This commit is contained in:
2023-11-17 13:44:07 +09:00
parent c2eaa8cbfc
commit 96f297d114
11 changed files with 141 additions and 111 deletions
+1 -4
View File
@@ -488,7 +488,7 @@ MonoBehaviour:
m_GameObject: {fileID: 237721381}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0195eb0e734c7e747bb7f8b669c80fe5, type: 3}
m_Script: {fileID: 11500000, guid: 44d064c42ee56374e94671f4f9f9d650, type: 3}
m_Name:
m_EditorClassIdentifier:
singleTargetLevelProbabilityPanel: {fileID: 5589415219770305710, guid: 324d8e84c24cdd04ba087763705db1d0, type: 3}
@@ -1829,9 +1829,6 @@ MonoBehaviour:
spinPenalty: 0.08
mousePenalty: 0.06
scenePrefabSet: {fileID: 11400000, guid: 6ebbd27eb466c4a41bd2584c1b9c2e1f, type: 2}
attackLevelProbs: []
gotoLevelProbs: []
defenceLevelProbs: []
--- !u!4 &968918529
Transform:
m_ObjectHideFlags: 0