V3.3.7 转移SceneBlockPrefabSet

转移SceneBlockPrefabSet至Scene Start的StartSceneData中
This commit is contained in:
2023-10-08 23:56:11 +09:00
parent 86e51f849f
commit 9219b3d0da
21 changed files with 714 additions and 637 deletions
@@ -344,6 +344,37 @@ MeshCollider:
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 0}
--- !u!1 &1191148229172999790
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9180676286359522096}
m_Layer: 0
m_Name: EnemyContainer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9180676286359522096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1191148229172999790}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8016598964665260844}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8016598964375347507
GameObject:
m_ObjectHideFlags: 0
@@ -487,6 +518,7 @@ Transform:
m_Children:
- {fileID: 8016598964375347506}
- {fileID: 5048110598405218928}
- {fileID: 9180676286359522096}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}