start画面button颜色动画添加
start画面button颜色动画添加 button颜色Changer修改为通用。
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@@ -2893,7 +2893,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0.000030517578, y: -246.2018}
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m_AnchoredPosition: {x: 0.000030517578, y: -246.19905}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 0}
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--- !u!114 &324069808
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@@ -12560,7 +12560,7 @@ MonoBehaviour:
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m_HandleRect: {fileID: 538300382}
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m_Direction: 2
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m_Value: 0
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m_Size: 1
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m_Size: 0.9999637
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m_NumberOfSteps: 0
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m_OnValueChanged:
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m_PersistentCalls:
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@@ -21585,7 +21585,7 @@ MonoBehaviour:
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m_GameObject: {fileID: 2082200184}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 48f605c5c3d09384fa6b248789466476, type: 3}
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m_Script: {fileID: 11500000, guid: 3ca7ca2329898e343bafa8ba9db0cbb0, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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clickableButton:
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+830
-40
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Load Diff
@@ -6237,7 +6237,7 @@ MonoBehaviour:
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environmentUIControlObj: {fileID: 156390936}
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targetControllerObj: {fileID: 1692325237}
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HUDObj: {fileID: 2082200184}
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nowCam: {fileID: 1633276149}
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fpsCam: {fileID: 1633276149}
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moveSpeed: 9
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vX: 0
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vZ: 0
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@@ -11125,7 +11125,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0.000030517578, y: -246.20218}
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m_AnchoredPosition: {x: 0.000030517578, y: -246.2022}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 0}
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--- !u!114 &1442113294
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@@ -16267,7 +16267,7 @@ MonoBehaviour:
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m_HandleRect: {fileID: 1766662801}
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m_Direction: 2
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m_Value: 0
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m_Size: 0.99999416
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m_Size: 1
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m_NumberOfSteps: 0
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m_OnValueChanged:
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m_PersistentCalls:
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@@ -18544,10 +18544,17 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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gameMode: 0
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attackProb: 0.3333333
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attackLevelProbs: []
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attackLevelProbs:
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- 1
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gotoProb: 0.33333334
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gotoLevelProbs: []
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defenceProb: 0.33333334
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gotoLevelProbs:
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- 0.2
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- 0.2
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- 0.2
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- 0.2
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- 0.1
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- 0.1
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defenceProb: 0
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defenceLevelProbs: []
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--- !u!4 &2141008730
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Transform:
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