V3.2.0 添加InGameMessageBox 修改Playmode中小错误
添加InGameMessageBox,可以在游戏中显示某些消息 修正可以在Enemy或者Agent身上生成Target或者Enemy的错误
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@@ -149,19 +149,16 @@ public class ParameterContainer : MonoBehaviour
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{
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// try get start scene data
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startSceneData = GameObject.Find("StartSceneDataTransfer").GetComponent<StartSeneData>();
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gameMode = startSceneData.gameMode;
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attackProb = startSceneData.attackProb;
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gotoProb = startSceneData.gotoProb;
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defenceProb = startSceneData.defenceProb;
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}
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catch
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{
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Debug.LogError("PrameterContainer:Run WithOut StartScreen!");
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gameMode = 0;
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attackProb = 0.3333f;
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gotoProb = 0.3333f;
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defenceProb = 0.0f;
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// if not found, find dummy StartSeneData
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startSceneData = GameObject.Find("StartSceneDataTransferDummy").GetComponent<StartSeneData>();
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}
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gameMode = startSceneData.gameMode;
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attackProb = startSceneData.attackProb;
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gotoProb = startSceneData.gotoProb;
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defenceProb = startSceneData.defenceProb;
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}
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private void Update()
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