V3.2.0 添加InGameMessageBox 修改Playmode中小错误

添加InGameMessageBox,可以在游戏中显示某些消息
修正可以在Enemy或者Agent身上生成Target或者Enemy的错误
This commit is contained in:
2023-08-09 01:11:25 +09:00
parent 4318803f85
commit 709f7cf9d3
13 changed files with 1094 additions and 245 deletions
+6 -9
View File
@@ -149,19 +149,16 @@ public class ParameterContainer : MonoBehaviour
{
// try get start scene data
startSceneData = GameObject.Find("StartSceneDataTransfer").GetComponent<StartSeneData>();
gameMode = startSceneData.gameMode;
attackProb = startSceneData.attackProb;
gotoProb = startSceneData.gotoProb;
defenceProb = startSceneData.defenceProb;
}
catch
{
Debug.LogError("PrameterContainer:Run WithOut StartScreen!");
gameMode = 0;
attackProb = 0.3333f;
gotoProb = 0.3333f;
defenceProb = 0.0f;
// if not found, find dummy StartSeneData
startSceneData = GameObject.Find("StartSceneDataTransferDummy").GetComponent<StartSeneData>();
}
gameMode = startSceneData.gameMode;
attackProb = startSceneData.attackProb;
gotoProb = startSceneData.gotoProb;
defenceProb = startSceneData.defenceProb;
}
private void Update()