V3.1.5 修正PlayMode中TargetUI问题
修正TargetUI初始化StayMode Button可使用的问题 修正TargetUI可使用按钮逻辑问题 修正TargetUI与TargetController联动问题 修正Enemy击杀后不死亡问题
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@@ -3,7 +3,7 @@ using UnityEngine;
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public class StartSeneData : MonoBehaviour
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{
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[Header("Game mode")]
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public int gamemode = 0;// default trainning mode
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public int gameMode = 0;// default trainning mode
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[Header("Targets Prob")]
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public float attackProb = 0f;
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public float gotoProb = 0f;
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@@ -36,7 +36,7 @@ public class StartUIManager : MonoBehaviour
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// while StartButton-Play Pressed
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public void OnPlayButtonPressed()
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{
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startSceneData.gamemode = 1;
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startSceneData.gameMode = 1;
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sceneLoader.LoadGameScene(SceneLoader.SceneType.Play);
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messageTextObj.text = "Loading Play Scene...";
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}
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