V3.1.5 修正PlayMode中TargetUI问题

修正TargetUI初始化StayMode Button可使用的问题
修正TargetUI可使用按钮逻辑问题
修正TargetUI与TargetController联动问题
修正Enemy击杀后不死亡问题
This commit is contained in:
2023-07-28 19:44:02 +09:00
parent 13e5c82862
commit 630cbc4f70
20 changed files with 31015 additions and 30874 deletions
+1 -1
View File
@@ -3,7 +3,7 @@ using UnityEngine;
public class StartSeneData : MonoBehaviour
{
[Header("Game mode")]
public int gamemode = 0;// default trainning mode
public int gameMode = 0;// default trainning mode
[Header("Targets Prob")]
public float attackProb = 0f;
public float gotoProb = 0f;
+1 -1
View File
@@ -36,7 +36,7 @@ public class StartUIManager : MonoBehaviour
// while StartButton-Play Pressed
public void OnPlayButtonPressed()
{
startSceneData.gamemode = 1;
startSceneData.gameMode = 1;
sceneLoader.LoadGameScene(SceneLoader.SceneType.Play);
messageTextObj.text = "Loading Play Scene...";
}