分离Parameter为Common Parameter和会随着游戏State改变的Parameter。
将不需要public的一些变量改为private。
This commit is contained in:
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--- !u!114 &2
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MonoBehaviour:
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--- !u!114 &6
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controlID: 22
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--- !u!114 &7
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -156,23 +156,23 @@ MonoBehaviour:
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m_Enabled: 1
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m_EditorHideFlags: 1
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_Name: GameView
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m_Name: SceneView
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m_Selected: 1
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m_LastSelected: 0
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--- !u!114 &8
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -189,9 +189,9 @@ MonoBehaviour:
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m_Position:
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@@ -217,14 +217,14 @@ MonoBehaviour:
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m_Position:
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m_MaxSize: {x: 8096, y: 16192}
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controlID: 29
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controlID: 66
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--- !u!114 &10
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MonoBehaviour:
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m_Panes:
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m_Panes:
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@@ -293,9 +293,9 @@ MonoBehaviour:
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m_Children: []
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m_Position:
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@@ -348,9 +348,9 @@ MonoBehaviour:
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floating: 0
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collapsed: 0
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displayed: 1
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snapOffset: {x: -141, y: 149}
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snapOffset: {x: 0, y: 149}
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 1
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snapCorner: 0
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id: unity-grid-and-snap-toolbar
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index: 1
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layout: 1
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@@ -424,7 +424,7 @@ MonoBehaviour:
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containerId: overlay-container--right
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floating: 0
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collapsed: 0
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displayed: 1
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displayed: 0
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snapOffset: {x: 0, y: 0}
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 0
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@@ -557,14 +557,14 @@ MonoBehaviour:
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m_OverrideSceneCullingMask: 6917529027641081856
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m_SceneIsLit: 1
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m_SceneLighting: 1
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m_2DMode: 0
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m_2DMode: 1
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m_isRotationLocked: 0
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m_PlayAudio: 0
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m_AudioPlay: 0
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m_Target: {x: -93.190475, y: 4.007041, z: -23.907015}
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m_Value: {x: -93.190475, y: 4.007041, z: -23.907015}
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m_Value: {x: 55.10534, y: 48.328194, z: -133.0123}
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m_CameraMode:
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drawMode: 0
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@@ -611,17 +611,17 @@ MonoBehaviour:
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m_GridAxis: 1
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m_gridOpacity: 0.529
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m_Value: 330.06903
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m_Ortho:
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m_Target: 0
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m_Target: 1
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speed: 2
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m_Value: 0
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m_Value: 1
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@@ -635,7 +635,7 @@ MonoBehaviour:
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m_FarClip: 10000
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m_DynamicClip: 1
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m_OcclusionCulling: 0
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m_LastSceneViewRotation: {x: -0.23316237, y: -0.24425557, z: 0.060633, w: -0.93931496}
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@@ -673,17 +673,17 @@ MonoBehaviour:
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m_SerializedViewNames: []
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m_SerializedViewValues: []
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m_PlayModeViewName: GameView
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m_ZoomArea:
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@@ -691,10 +691,10 @@ MonoBehaviour:
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m_VRangeLocked: 0
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hZoomLockedByDefault: 0
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vZoomLockedByDefault: 0
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m_HBaseRangeMin: -495
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m_HBaseRangeMax: 495
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m_VBaseRangeMin: -332.5
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m_VBaseRangeMax: 332.5
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m_HAllowExceedBaseRangeMin: 1
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m_HAllowExceedBaseRangeMax: 1
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@@ -703,7 +703,7 @@ MonoBehaviour:
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m_VSlider: 0
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m_EnableSliderZoomHorizontal: 0
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@@ -712,23 +712,23 @@ MonoBehaviour:
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y: 21
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height: 552
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width: 990
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height: 665
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m_Scale: {x: 1, y: 1}
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m_Translation: {x: 518.5, y: 276}
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m_Translation: {x: 495, y: 332.5}
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m_MarginLeft: 0
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m_MarginRight: 0
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m_MarginTop: 0
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m_MarginBottom: 0
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m_LastShownAreaInsideMargins:
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serializedVersion: 2
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x: -518.5
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width: 1037
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x: -495
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y: -332.5
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width: 990
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height: 665
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m_MinimalGUI: 1
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m_defaultScale: 1
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m_LastWindowPixelSize: {x: 990, y: 686}
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m_NoCameraWarning: 1
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m_LowResolutionForAspectRatios: 01000000000000000000
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@@ -754,10 +754,10 @@ MonoBehaviour:
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m_Pos:
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@@ -775,22 +775,22 @@ MonoBehaviour:
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m_SkipHidden: 0
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m_SearchArea: 1
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m_Folders:
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- Assets/Script/GameScript
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- Assets/Script/UI
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- Assets/Script/GameScript
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m_LastFoldersGridSize: 16
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m_LastProjectPath: C:\Users\UCUNI\OneDrive\Unity\ML-Agents\Aimbot-ParallelEnv
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m_ClientGUIView: {fileID: 10}
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m_SearchString:
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m_CurrenRootInstanceID: 0
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@@ -979,10 +979,10 @@ MonoBehaviour:
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@@ -1035,9 +1035,9 @@ MonoBehaviour:
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|
||||
@@ -1050,7 +1050,7 @@ MonoBehaviour:
|
||||
m_ControlHash: -371814159
|
||||
m_PrefName: Preview_InspectorPreview
|
||||
m_LastInspectedObjectInstanceID: -1
|
||||
m_LastVerticalScrollValue: 280
|
||||
m_LastVerticalScrollValue: 0
|
||||
m_GlobalObjectId:
|
||||
m_InspectorMode: 0
|
||||
m_LockTracker:
|
||||
|
||||
Reference in New Issue
Block a user