V3.4.3 修复Prefab中block不被识别为wall的问题

更新DOTWeen
This commit is contained in:
2023-10-15 09:03:35 +09:00
parent c790d1d817
commit 55f6604307
59 changed files with 367 additions and 367 deletions
@@ -23,13 +23,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 98365508581541139}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6932241698995909477}
m_RootOrder: 2
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2605633787841672388
GameObject:
@@ -47,7 +47,7 @@ GameObject:
- component: {fileID: 996051532450913164}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -391,7 +391,7 @@ GameObject:
- component: {fileID: 6244499261112464971}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -885,8 +885,8 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6932241698700740987}
- {fileID: 3430206671598866615}
- {fileID: 8124664202190903621}
- {fileID: 3430206671598866615}
- {fileID: 1387811005324541}
- {fileID: 9046046066683434414}
m_Father: {fileID: 0}
@@ -956,7 +956,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6932241698995909477}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!114 &4400404835797659491
MonoBehaviour: