V3.4.3 修复Prefab中block不被识别为wall的问题

更新DOTWeen
This commit is contained in:
2023-10-15 09:03:35 +09:00
parent c790d1d817
commit 55f6604307
59 changed files with 367 additions and 367 deletions
@@ -15,7 +15,7 @@ GameObject:
- component: {fileID: 7707552988762202410}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -309,7 +309,7 @@ MeshRenderer:
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_SelectedEditorRenderState: 2
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
@@ -15,7 +15,7 @@ GameObject:
- component: {fileID: 8339270214340976814}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -16,7 +16,7 @@ GameObject:
- component: {fileID: 6034071121128900681}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0