V3.4.3 修复Prefab中block不被识别为wall的问题

更新DOTWeen
This commit is contained in:
2023-10-15 09:03:35 +09:00
parent c790d1d817
commit 55f6604307
59 changed files with 367 additions and 367 deletions
@@ -16,7 +16,7 @@ GameObject:
- component: {fileID: 1881319063575489062}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -488,7 +488,7 @@ GameObject:
- component: {fileID: 5728275752441586914}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -863,7 +863,7 @@ GameObject:
- component: {fileID: 8154751823798953894}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -1321,7 +1321,7 @@ GameObject:
- component: {fileID: 4850282373305429080}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -1925,7 +1925,7 @@ GameObject:
- component: {fileID: 6726598211612887348}
- component: {fileID: 6726598211612887351}
m_Layer: 0
m_Name: Go-difficult-1
m_Name: Attack-difficult-1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -2002,7 +2002,7 @@ GameObject:
- component: {fileID: 2879630442269494043}
m_Layer: 0
m_Name: Cube (3)
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -2346,7 +2346,7 @@ GameObject:
- component: {fileID: 4528957193040806317}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0