V3.4.3 修复Prefab中block不被识别为wall的问题

更新DOTWeen
This commit is contained in:
2023-10-15 09:03:35 +09:00
parent c790d1d817
commit 55f6604307
59 changed files with 367 additions and 367 deletions
@@ -48,7 +48,7 @@ GameObject:
- component: {fileID: 9056418549105133971}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -597,7 +597,7 @@ GameObject:
- component: {fileID: 2939717398120253271}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -1055,7 +1055,7 @@ GameObject:
- component: {fileID: 5241574667661221179}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -1475,7 +1475,7 @@ GameObject:
- component: {fileID: 867548002679385308}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -1926,7 +1926,7 @@ GameObject:
- component: {fileID: 8037128401047184453}
- component: {fileID: 8037128401047184454}
m_Layer: 0
m_Name: Go-4Wall-3
m_Name: Attack-4Wall-3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0