V3.4.3 修复Prefab中block不被识别为wall的问题

更新DOTWeen
This commit is contained in:
2023-10-15 09:03:35 +09:00
parent c790d1d817
commit 55f6604307
59 changed files with 367 additions and 367 deletions
@@ -16,7 +16,7 @@ GameObject:
- component: {fileID: 4921625788415973692}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -355,7 +355,7 @@ GameObject:
- component: {fileID: 2868400889033167269}
- component: {fileID: 2868400889033167270}
m_Layer: 0
m_Name: Go-4Wall-0
m_Name: Attack-4Wall-0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -764,7 +764,7 @@ GameObject:
- component: {fileID: 3884876345369033843}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -1236,7 +1236,7 @@ GameObject:
- component: {fileID: 5343646193019386188}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -1580,7 +1580,7 @@ GameObject:
- component: {fileID: 6957216716029702839}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0