V3.4.3 修复Prefab中block不被识别为wall的问题

更新DOTWeen
This commit is contained in:
2023-10-15 09:03:35 +09:00
parent c790d1d817
commit 55f6604307
59 changed files with 367 additions and 367 deletions
@@ -11,7 +11,7 @@ GameObject:
- component: {fileID: 153724040464013532}
- component: {fileID: 153724040464013535}
m_Layer: 0
m_Name: Go-3Wall-0
m_Name: Attack-3Wall-0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -30,8 +30,8 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 153724040722506434}
- {fileID: 5588101687737187086}
- {fileID: 1357550653163795196}
- {fileID: 5588101687737187086}
- {fileID: 7066860432450549572}
- {fileID: 2277806372416060951}
m_Father: {fileID: 0}
@@ -455,7 +455,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 153724040464013532}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!114 &6847449221837604058
MonoBehaviour:
@@ -754,7 +754,7 @@ GameObject:
- component: {fileID: 3800629985061543410}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -1199,7 +1199,7 @@ GameObject:
- component: {fileID: 8053783845574471733}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -1762,7 +1762,7 @@ Transform:
- {fileID: 7806413190758101509}
- {fileID: 2113205159386142547}
m_Father: {fileID: 153724040464013532}
m_RootOrder: 2
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7397001793582015811
GameObject: