V3.4.3 修复Prefab中block不被识别为wall的问题

更新DOTWeen
This commit is contained in:
2023-10-15 09:03:35 +09:00
parent c790d1d817
commit 55f6604307
59 changed files with 367 additions and 367 deletions
@@ -219,7 +219,7 @@ GameObject:
- component: {fileID: 7707552988762202410}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -1253,7 +1253,7 @@ GameObject:
- component: {fileID: 5305751457715470992}
- component: {fileID: 5305751457715470995}
m_Layer: 0
m_Name: Go-1Wall-3
m_Name: Attack-1Wall-3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -483,7 +483,7 @@ GameObject:
- component: {fileID: 5226318271869157724}
- component: {fileID: 5226318271869157727}
m_Layer: 0
m_Name: Go-1Wall-4
m_Name: Attack-1Wall-4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -903,7 +903,7 @@ GameObject:
- component: {fileID: 6351599098574612647}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -219,7 +219,7 @@ GameObject:
- component: {fileID: 8339270214340976814}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -904,7 +904,7 @@ GameObject:
- component: {fileID: 5831141575232946964}
- component: {fileID: 5831141575232946967}
m_Layer: 0
m_Name: Go-1Wall-5
m_Name: Attack-1Wall-5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -93,7 +93,7 @@ GameObject:
- component: {fileID: 6034071121128900681}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -1212,7 +1212,7 @@ GameObject:
- component: {fileID: 8016598964665260844}
- component: {fileID: 8016598964665260847}
m_Layer: 0
m_Name: Go-1Wall-6
m_Name: Attack-1Wall-6
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0