V3.2.2 开始创建MultiLevel
使用Multi level使AI适应更复杂环境 基本Level创建完成 UI逻辑创建中
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@@ -1,3 +1,4 @@
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using System.Collections.Generic;
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using UnityEngine;
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public class StartSeneData : MonoBehaviour
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@@ -6,8 +7,11 @@ public class StartSeneData : MonoBehaviour
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public int gameMode = 0;// default trainning mode
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[Header("Targets Prob")]
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public float attackProb = 0f;
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public List<float> attackLevelProbs = new List<float>();
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public float gotoProb = 0f;
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public List<float> gotoLevelProbs = new List<float>();
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public float defenceProb = 0f;
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public List<float> defenceLevelProbs = new List<float>();
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void Awake()
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{
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