V3.2.2 开始创建MultiLevel

使用Multi level使AI适应更复杂环境
基本Level创建完成
UI逻辑创建中
This commit is contained in:
2023-08-23 02:58:50 +09:00
parent 3381c83604
commit 5226f1dbbf
160 changed files with 43551 additions and 43731 deletions
+4
View File
@@ -1,3 +1,4 @@
using System.Collections.Generic;
using UnityEngine;
public class StartSeneData : MonoBehaviour
@@ -6,8 +7,11 @@ public class StartSeneData : MonoBehaviour
public int gameMode = 0;// default trainning mode
[Header("Targets Prob")]
public float attackProb = 0f;
public List<float> attackLevelProbs = new List<float>();
public float gotoProb = 0f;
public List<float> gotoLevelProbs = new List<float>();
public float defenceProb = 0f;
public List<float> defenceLevelProbs = new List<float>();
void Awake()
{