Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/XCharts/Editor/MainComponents/ParallelCoordEditor.cs
Koha9 2d404cfdf2 Aimbot Enviroment very first
Basic environment include Multi scene, Reward Change, Visible chart, etc....
2022-09-05 20:46:08 +09:00

21 lines
579 B
C#

using UnityEditor;
using XCharts.Runtime;
namespace XCharts.Editor
{
[ComponentEditor(typeof(ParallelCoord))]
public class ParallelCoordEditor : MainComponentEditor<ParallelCoord>
{
public override void OnInspectorGUI()
{
++EditorGUI.indentLevel;
PropertyField("m_Orient");
PropertyField("m_Left");
PropertyField("m_Right");
PropertyField("m_Top");
PropertyField("m_Bottom");
PropertyField("m_BackgroundColor");
--EditorGUI.indentLevel;
}
}
}