using UnityEngine;

namespace XCharts.Runtime
{
    public static class ChartConst
    {
        public static readonly Color32 clearColor32 = new Color32(0, 0, 0, 0);
        public static readonly Color32 greyColor32 = new Color32(128, 128, 128, 255);
        public static readonly Color clearColor = Color.clear;
    }
}