Delete near Enemy Detect future. Use different density sensor.
Unity: No more detect Closest enemy info. Add different density sensor let agent get more state information on the center of view. Adjust Start Scene UI manager. Add in game visible rayCast & information that rayCast detect. Python: Start use mypy black and flake8 to format Python.
This commit is contained in:
+2
-1
@@ -77,4 +77,5 @@ crashlytics-build.properties
|
||||
/Aimbot-PPO-Python/__pycache__/
|
||||
/Aimbot-PPO-Python/Backup/
|
||||
/Aimbot-PPO-Python/Build-MultiScene-WithLoad/
|
||||
/Aimbot-PPO-Python/PPO-Model
|
||||
/Aimbot-PPO-Python/Build-CloseEnemyCut/
|
||||
/Aimbot-PPO-Python/PPO-Model/
|
||||
Reference in New Issue
Block a user