Unity Fix Timelimit UI didn't work

Unity Fix Timelimit UI didn't work
This commit is contained in:
2022-10-24 00:14:06 +09:00
parent 818928a5aa
commit cf2e4cee2c
3 changed files with 8 additions and 8 deletions
@@ -12,7 +12,7 @@ public class StartSeneData : MonoBehaviour
public float hitRewardDefault = 5.0f;
public float killRewardDefault = 10.0f;
public float winRewardDefault = 20.0f;
public float loseRewardDefault = -10.0f;
public float loseRewardDefault = -0.05f;
public bool lockMouse = false;
public bool defaultTPCamera = true;
@@ -37,7 +37,7 @@ public class StartSeneData : MonoBehaviour
[System.NonSerialized] public int EnemyNum = 3;
// TimeLimit
[System.NonSerialized] public int Timelim = 30;
[System.NonSerialized] public int Timelim = 15;
private void Start()
{