毕业备份
我也不知道毕业的时候发生了些什么...好像改了side channel相关。
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@@ -26,8 +26,10 @@ from typing import List
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bestReward = -1
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SCrecieved = 0
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DEFAULT_SEED = 9331
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ENV_PATH = "../Build/3.0/Goto/Aimbot-ParallelEnv"
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ENV_PATH = "../Build/2.9/Goto-NonNormalization/Aimbot-ParallelEnv"
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SIDE_CHANNEL_UUID = uuid.UUID("8bbfb62a-99b4-457c-879d-b78b69066b5e")
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WAND_ENTITY = "koha9"
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WORKER_ID = 1
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@@ -35,7 +37,7 @@ BASE_PORT = 1000
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# tensorboard names
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game_name = "Aimbot_Target_Hybrid_PMNN_V3"
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game_type = "PList_Go_LeakyReLU"
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game_type = "Mix_Verification"
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# max round steps per agent is 2500/Decision_period, 25 seconds
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# !!!check every parameters before run!!!
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@@ -44,7 +46,7 @@ TOTAL_STEPS = 3150000
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BATCH_SIZE = 512
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MAX_TRAINNING_DATASETS = 6000
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DECISION_PERIOD = 1
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LEARNING_RATE = 1e-3
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LEARNING_RATE = 6.5e-4
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GAMMA = 0.99
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GAE_LAMBDA = 0.95
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EPOCHS = 3
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@@ -54,17 +56,17 @@ POLICY_COEF = [1.0, 1.0, 1.0, 1.0]
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ENTROPY_COEF = [0.05, 0.05, 0.05, 0.05]
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CRITIC_COEF = [0.5, 0.5, 0.5, 0.5]
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TARGET_LEARNING_RATE = 1e-6
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FREEZE_VIEW_NETWORK = False
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FREEZE_VIEW_NETWORK = True
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BROADCASTREWARD = False
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ANNEAL_LEARNING_RATE = True
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CLIP_VLOSS = True
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NORM_ADV = False
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TRAIN = True
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SAVE_MODEL = True
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TRAIN = False
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SAVE_MODEL = False
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WANDB_TACK = True
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LOAD_DIR = None
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#LOAD_DIR = "../PPO-Model/PList_Go_LeakyReLU_9331_1677696843_middle.pt"
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LOAD_DIR = "../PPO-Model/PList_Go_LeakyReLU_9331_1677965178_bestGoto/PList_Go_LeakyReLU_9331_1677965178_10.709002.pt"
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# public data
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class Targets(Enum):
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@@ -314,12 +316,15 @@ class AimbotSideChannel(SideChannel):
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def __init__(self, channel_id: uuid.UUID) -> None:
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super().__init__(channel_id)
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def on_message_received(self, msg: IncomingMessage) -> None:
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global SCrecieved # make sure this variable is global
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"""
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Note: We must implement this method of the SideChannel interface to
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receive messages from Unity
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Message will be sent like this:
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"Warning|Message1|Message2|Message3" or
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"Error|Message1|Message2|Message3"
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"""
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thisMessage = msg.read_string()
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# print(thisMessage)
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thisResult = thisMessage.split("|")
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if(thisResult[0] == "result"):
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TotalRounds[thisResult[1]]+=1
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@@ -329,6 +334,22 @@ class AimbotSideChannel(SideChannel):
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#print(WinRounds)
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elif(thisResult[0] == "Error"):
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print(thisMessage)
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# # while Message type is Warning
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# if(thisResult[0] == "Warning"):
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# # while Message1 is result means one game is over
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# if (thisResult[1] == "Result"):
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# TotalRounds[thisResult[2]]+=1
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# # while Message3 is Win means this agent win this game
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# if(thisResult[3] == "Win"):
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# WinRounds[thisResult[2]]+=1
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# # while Message1 is GameState means this game is just start
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# # and tell python which game mode is
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# elif (thisResult[1] == "GameState"):
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# SCrecieved = 1
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# # while Message type is Error
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# elif(thisResult[0] == "Error"):
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# print(thisMessage)
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# 发送函数
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def send_string(self, data: str) -> None:
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# send a string toC#
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