Aimbot Enviroment very first
Basic environment include Multi scene, Reward Change, Visible chart, etc....
This commit is contained in:
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts.Runtime
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{
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/// <summary>
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/// Radar coordinate conponnet for radar charts.
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/// 雷达图坐标系组件,只适用于雷达图。
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/// </summary>
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[System.Serializable]
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[ComponentHandler(typeof(RadarCoordHandler), true)]
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[CoordOptions(typeof(RadarCoord))]
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public class RadarCoord : CoordSystem, ISerieContainer
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{
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/// <summary>
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/// Radar render type, in which 'Polygon' and 'Circle' are supported.
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/// |雷达图绘制类型,支持 'Polygon' 和 'Circle'。
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/// </summary>
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public enum Shape
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{
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Polygon,
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Circle
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}
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/// <summary>
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/// The position type of radar.
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/// |显示位置。
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/// </summary>
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public enum PositionType
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{
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/// <summary>
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/// Display at the vertex.
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/// |显示在顶点处。
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/// </summary>
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Vertice,
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/// <summary>
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/// Display at the middle of line.
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/// |显示在两者之间。
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/// </summary>
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Between,
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}
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/// <summary>
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/// Indicator of radar chart, which is used to assign multiple variables(dimensions) in radar chart.
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/// |雷达图的指示器,用来指定雷达图中的多个变量(维度)。
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/// </summary>
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[System.Serializable]
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public class Indicator
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{
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[SerializeField] private string m_Name;
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[SerializeField] private double m_Max;
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[SerializeField] private double m_Min;
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[SerializeField] private double[] m_Range = new double[2] { 0, 0 };
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/// <summary>
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/// The name of indicator.
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/// |指示器名称。
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/// </summary>
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public string name { get { return FormatterHelper.TrimAndReplaceLine(m_Name); } set { m_Name = value; } }
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/// <summary>
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/// The maximum value of indicator, with default value of 0, but we recommend to set it manually.
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/// |指示器的最大值,默认为 0 无限制。
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/// </summary>
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public double max { get { return m_Max; } set { m_Max = value; } }
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/// <summary>
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/// The minimum value of indicator, with default value of 0.
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/// |指示器的最小值,默认为 0 无限制。
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/// </summary>
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public double min { get { return m_Min; } set { m_Min = value; } }
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/// <summary>
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/// the text conponent of indicator.
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/// |指示器的文本组件。
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/// </summary>
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public Text text { get; set; }
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/// <summary>
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/// Normal range. When the value is outside this range, the display color is automatically changed.
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/// |正常值范围。当数值不在这个范围时,会自动变更显示颜色。
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/// </summary>
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public double[] range
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{
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get { return m_Range; }
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set { if (value != null && value.Length == 2) { m_Range = value; } }
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}
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public bool IsInRange(double value)
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{
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if (m_Range == null || m_Range.Length < 2) return true;
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if (m_Range[0] != 0 || m_Range[1] != 0)
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return value >= m_Range[0] && value <= m_Range[1];
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else
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return true;
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}
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}
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[SerializeField] private bool m_Show;
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[SerializeField] private Shape m_Shape;
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[SerializeField] private float m_Radius = 100;
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[SerializeField] private int m_SplitNumber = 5;
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[SerializeField] private float[] m_Center = new float[2] { 0.5f, 0.5f };
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[SerializeField] private AxisLine m_AxisLine = AxisLine.defaultAxisLine;
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[SerializeField] private AxisName m_AxisName = AxisName.defaultAxisName;
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[SerializeField] private AxisSplitLine m_SplitLine = AxisSplitLine.defaultSplitLine;
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[SerializeField] private AxisSplitArea m_SplitArea = AxisSplitArea.defaultSplitArea;
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[SerializeField] private bool m_Indicator = true;
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[SerializeField] private PositionType m_PositionType = PositionType.Vertice;
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[SerializeField] private float m_IndicatorGap = 10;
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[SerializeField] private int m_CeilRate = 0;
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[SerializeField] private bool m_IsAxisTooltip;
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[SerializeField] private Color32 m_OutRangeColor = Color.red;
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[SerializeField] private bool m_ConnectCenter = false;
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[SerializeField] private bool m_LineGradient = true;
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[SerializeField] private List<Indicator> m_IndicatorList = new List<Indicator>();
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public RadarCoordContext context = new RadarCoordContext();
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/// <summary>
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/// [default:true]
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/// Set this to false to prevent the radar from showing.
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/// |是否显示雷达坐标系组件。
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/// </summary>
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public bool show { get { return m_Show; } set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetComponentDirty(); } }
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/// <summary>
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/// Radar render type, in which 'Polygon' and 'Circle' are supported.
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/// |雷达图绘制类型,支持 'Polygon' 和 'Circle'。
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/// </summary>
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/// <value></value>
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public Shape shape
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{
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get { return m_Shape; }
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set { if (PropertyUtil.SetStruct(ref m_Shape, value)) SetAllDirty(); }
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}
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/// <summary>
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/// the radius of radar.
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/// |雷达图的半径。
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/// </summary>
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public float radius
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{
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get { return m_Radius; }
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set { if (PropertyUtil.SetStruct(ref m_Radius, value)) SetAllDirty(); }
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}
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/// <summary>
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/// Segments of indicator axis.
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/// |指示器轴的分割段数。
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/// </summary>
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public int splitNumber
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{
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get { return m_SplitNumber; }
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set { if (PropertyUtil.SetStruct(ref m_SplitNumber, value)) SetAllDirty(); }
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}
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/// <summary>
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/// the center of radar chart.
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/// |雷达图的中心点。数组的第一项是横坐标,第二项是纵坐标。
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/// 当值为0-1之间时表示百分比,设置成百分比时第一项是相对于容器宽度,第二项是相对于容器高度。
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/// </summary>
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public float[] center
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{
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get { return m_Center; }
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set { if (value != null) { m_Center = value; SetAllDirty(); } }
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}
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/// <summary>
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/// axis line.
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/// |轴线。
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/// </summary>
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public AxisLine axisLine
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{
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get { return m_AxisLine; }
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set { if (PropertyUtil.SetClass(ref m_AxisLine, value, true)) SetAllDirty(); }
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}
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/// <summary>
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/// Name options for radar indicators.
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/// |雷达图每个指示器名称的配置项。
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/// </summary>
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public AxisName axisName
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{
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get { return m_AxisName; }
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set { if (PropertyUtil.SetClass(ref m_AxisName, value, true)) SetAllDirty(); }
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}
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/// <summary>
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/// split line.
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/// |分割线。
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/// </summary>
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public AxisSplitLine splitLine
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{
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get { return m_SplitLine; }
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set { if (PropertyUtil.SetClass(ref m_SplitLine, value, true)) SetAllDirty(); }
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}
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/// <summary>
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/// Split area of axis in grid area.
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/// |分割区域。
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/// </summary>
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public AxisSplitArea splitArea
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{
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get { return m_SplitArea; }
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set { if (PropertyUtil.SetClass(ref m_SplitArea, value, true)) SetAllDirty(); }
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}
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/// <summary>
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/// Whether to show indicator.
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/// |是否显示指示器。
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/// </summary>
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public bool indicator
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{
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get { return m_Indicator; }
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set { if (PropertyUtil.SetStruct(ref m_Indicator, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// The gap of indicator and radar.
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/// |指示器和雷达的间距。
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/// </summary>
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public float indicatorGap
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{
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get { return m_IndicatorGap; }
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set { if (PropertyUtil.SetStruct(ref m_IndicatorGap, value)) SetComponentDirty(); }
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}
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/// <summary>
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/// The ratio of maximum and minimum values rounded upward. The default is 0, which is automatically calculated.
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/// |最大最小值向上取整的倍率。默认为0时自动计算。
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/// </summary>
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public int ceilRate
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{
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get { return m_CeilRate; }
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set { if (PropertyUtil.SetStruct(ref m_CeilRate, value < 0 ? 0 : value)) SetAllDirty(); }
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}
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/// <summary>
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/// 是否Tooltip显示轴线上的所有数据。
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/// </summary>
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public bool isAxisTooltip
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{
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get { return m_IsAxisTooltip; }
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set { if (PropertyUtil.SetStruct(ref m_IsAxisTooltip, value)) SetAllDirty(); }
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}
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/// <summary>
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/// The position type of indicator.
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/// |显示位置类型。
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/// </summary>
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public PositionType positionType
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{
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get { return m_PositionType; }
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set { if (PropertyUtil.SetStruct(ref m_PositionType, value)) SetAllDirty(); }
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}
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/// <summary>
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/// The color displayed when data out of range.
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/// |数值超出范围时显示的颜色。
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/// </summary>
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public Color32 outRangeColor
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{
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get { return m_OutRangeColor; }
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set { if (PropertyUtil.SetStruct(ref m_OutRangeColor, value)) SetAllDirty(); }
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}
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/// <summary>
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/// Whether serie data connect to radar center with line.
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/// |数值是否连线到中心点。
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/// </summary>
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public bool connectCenter
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{
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get { return m_ConnectCenter; }
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set { if (PropertyUtil.SetStruct(ref m_ConnectCenter, value)) SetAllDirty(); }
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}
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/// <summary>
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/// Whether need gradient for data line.
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/// |数值线段是否需要渐变。
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/// </summary>
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public bool lineGradient
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{
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get { return m_LineGradient; }
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set { if (PropertyUtil.SetStruct(ref m_LineGradient, value)) SetAllDirty(); }
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}
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/// <summary>
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/// the indicator list.
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/// |指示器列表。
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/// </summary>
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public List<Indicator> indicatorList { get { return m_IndicatorList; } }
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public bool IsPointerEnter()
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{
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return context.isPointerEnter;
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}
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public override void SetDefaultValue()
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{
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m_Show = true;
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m_Shape = Shape.Polygon;
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m_Radius = 0.35f;
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m_SplitNumber = 5;
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m_Indicator = true;
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m_IndicatorList = new List<Indicator>(5)
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{
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new Indicator() { name = "indicator1", max = 0 },
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new Indicator() { name = "indicator2", max = 0 },
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new Indicator() { name = "indicator3", max = 0 },
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new Indicator() { name = "indicator4", max = 0 },
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new Indicator() { name = "indicator5", max = 0 },
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};
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center[0] = 0.5f;
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center[1] = 0.4f;
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splitLine.show = true;
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splitArea.show = true;
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axisName.show = true;
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axisName.name = null;
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}
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private bool IsEqualsIndicatorList(List<Indicator> indicators1, List<Indicator> indicators2)
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{
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if (indicators1.Count != indicators2.Count) return false;
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for (int i = 0; i < indicators1.Count; i++)
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{
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var indicator1 = indicators1[i];
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var indicator2 = indicators2[i];
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if (!indicator1.Equals(indicator2)) return false;
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}
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return true;
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}
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public bool IsInIndicatorRange(int index, double value)
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{
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var indicator = GetIndicator(index);
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return indicator == null ? true : indicator.IsInRange(value);
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}
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public double GetIndicatorMin(int index)
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{
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if (index >= 0 && index < m_IndicatorList.Count)
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{
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return m_IndicatorList[index].min;
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}
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return 0;
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}
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public double GetIndicatorMax(int index)
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{
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if (index >= 0 && index < m_IndicatorList.Count)
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{
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return m_IndicatorList[index].max;
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}
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return 0;
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}
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internal void UpdateRadarCenter(Vector3 chartPosition, float chartWidth, float chartHeight)
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{
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if (center.Length < 2) return;
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var centerX = center[0] <= 1 ? chartWidth * center[0] : center[0];
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var centerY = center[1] <= 1 ? chartHeight * center[1] : center[1];
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context.center = chartPosition + new Vector3(centerX, centerY);
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if (radius <= 0)
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{
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context.radius = 0;
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}
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else if (radius <= 1)
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{
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context.radius = Mathf.Min(chartWidth, chartHeight) * radius;
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}
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else
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{
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context.radius = radius;
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}
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if (shape == RadarCoord.Shape.Polygon && positionType == PositionType.Between)
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{
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var angle = Mathf.PI / indicatorList.Count;
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context.dataRadius = context.radius * Mathf.Cos(angle);
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}
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else
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{
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context.dataRadius = context.radius;
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}
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}
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public Vector3 GetIndicatorPosition(int index)
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{
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int indicatorNum = indicatorList.Count;
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var angle = 0f;
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switch (positionType)
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{
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case PositionType.Vertice:
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angle = 2 * Mathf.PI / indicatorNum * index;
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break;
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case PositionType.Between:
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angle = 2 * Mathf.PI / indicatorNum * (index + 0.5f);
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break;
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}
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var x = context.center.x + (context.radius + indicatorGap) * Mathf.Sin(angle);
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var y = context.center.y + (context.radius + indicatorGap) * Mathf.Cos(angle);
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return new Vector3(x, y);
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}
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public void AddIndicator(RadarCoord.Indicator indicator)
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{
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indicatorList.Add(indicator);
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SetAllDirty();
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}
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public RadarCoord.Indicator AddIndicator(string name, float min, float max)
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{
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var indicator = new RadarCoord.Indicator();
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indicator.name = name;
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indicator.min = min;
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indicator.max = max;
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indicatorList.Add(indicator);
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SetAllDirty();
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return indicator;
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}
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public bool UpdateIndicator(int indicatorIndex, string name, float min, float max)
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{
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var indicator = GetIndicator(indicatorIndex);
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if (indicator == null) return false;
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indicator.name = name;
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indicator.min = min;
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indicator.max = max;
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SetAllDirty();
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return true;
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}
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public RadarCoord.Indicator GetIndicator(int indicatorIndex)
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{
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if (indicatorIndex < 0 || indicatorIndex > indicatorList.Count - 1) return null;
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return indicatorList[indicatorIndex];
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}
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public override void ClearData()
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{
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indicatorList.Clear();
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}
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public string GetFormatterIndicatorContent(int indicatorIndex)
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{
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var indicator = GetIndicator(indicatorIndex);
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if (indicator == null)
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return string.Empty;
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else
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return GetFormatterIndicatorContent(indicator.name);
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}
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public string GetFormatterIndicatorContent(string indicatorName)
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{
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if (string.IsNullOrEmpty(indicatorName))
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return indicatorName;
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if (string.IsNullOrEmpty(m_AxisName.labelStyle.formatter))
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{
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return indicatorName;
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}
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else
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{
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var content = m_AxisName.labelStyle.formatter;
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FormatterHelper.ReplaceAxisLabelContent(ref content, indicatorName);
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return content;
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}
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 876512c564bd144be99d0acbe079cf8b
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MonoImporter:
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||||
externalObjects: {}
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||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
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||||
@@ -0,0 +1,22 @@
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using System.Collections.Generic;
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||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace XCharts.Runtime
|
||||
{
|
||||
public class RadarCoordContext : MainComponentContext
|
||||
{
|
||||
/// <summary>
|
||||
/// the center position of radar in container.
|
||||
/// |雷达图在容器中的具体中心点。
|
||||
/// </summary>
|
||||
public Vector3 center { get; internal set; }
|
||||
/// <summary>
|
||||
/// the true radius of radar.
|
||||
/// |雷达图的运行时实际半径。
|
||||
/// </summary>
|
||||
public float radius { get; internal set; }
|
||||
public float dataRadius { get; internal set; }
|
||||
public bool isPointerEnter { get; set; }
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5f7419e8466e048cb9689ab85d20e4de
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,170 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using XUGL;
|
||||
|
||||
namespace XCharts.Runtime
|
||||
{
|
||||
[UnityEngine.Scripting.Preserve]
|
||||
internal sealed class RadarCoordHandler : MainComponentHandler<RadarCoord>
|
||||
{
|
||||
private const string INDICATOR_TEXT = "indicator";
|
||||
|
||||
public override void InitComponent()
|
||||
{
|
||||
InitRadarCoord(component);
|
||||
}
|
||||
|
||||
public override void Update()
|
||||
{
|
||||
if (!chart.isPointerInChart)
|
||||
{
|
||||
component.context.isPointerEnter = false;
|
||||
return;
|
||||
}
|
||||
var radar = component;
|
||||
radar.context.isPointerEnter = radar.show &&
|
||||
Vector3.Distance(radar.context.center, chart.pointerPos) <= radar.context.radius;
|
||||
}
|
||||
|
||||
public override void DrawBase(VertexHelper vh)
|
||||
{
|
||||
DrawRadarCoord(vh, component);
|
||||
}
|
||||
|
||||
private void InitRadarCoord(RadarCoord radar)
|
||||
{
|
||||
float txtHig = 20;
|
||||
radar.painter = chart.GetPainter(radar.index);
|
||||
radar.refreshComponent = delegate()
|
||||
{
|
||||
radar.UpdateRadarCenter(chart.chartPosition, chart.chartWidth, chart.chartHeight);
|
||||
var radarObject = ChartHelper.AddObject("Radar" + radar.index, chart.transform, chart.chartMinAnchor,
|
||||
chart.chartMaxAnchor, chart.chartPivot, chart.chartSizeDelta);
|
||||
radar.gameObject = radarObject;
|
||||
radar.gameObject.hideFlags = chart.chartHideFlags;
|
||||
ChartHelper.HideAllObject(radarObject.transform, INDICATOR_TEXT);
|
||||
for (int i = 0; i < radar.indicatorList.Count; i++)
|
||||
{
|
||||
var indicator = radar.indicatorList[i];
|
||||
var pos = radar.GetIndicatorPosition(i);
|
||||
var objName = INDICATOR_TEXT + "_" + i;
|
||||
|
||||
var label = ChartHelper.AddChartLabel(objName, radarObject.transform, radar.axisName.labelStyle,
|
||||
chart.theme.common, radar.GetFormatterIndicatorContent(i), Color.clear, TextAnchor.MiddleCenter);
|
||||
label.SetActive(radar.indicator && radar.axisName.labelStyle.show);
|
||||
AxisHelper.AdjustCircleLabelPos(label, pos, radar.context.center, txtHig, radar.axisName.labelStyle.offset);
|
||||
}
|
||||
chart.RefreshBasePainter();
|
||||
};
|
||||
radar.refreshComponent.Invoke();
|
||||
}
|
||||
|
||||
private void DrawRadarCoord(VertexHelper vh, RadarCoord radar)
|
||||
{
|
||||
if (!radar.show) return;
|
||||
radar.UpdateRadarCenter(chart.chartPosition, chart.chartWidth, chart.chartHeight);
|
||||
if (radar.shape == RadarCoord.Shape.Circle)
|
||||
{
|
||||
DrawCricleRadar(vh, radar);
|
||||
}
|
||||
else
|
||||
{
|
||||
DrawPolygonRadar(vh, radar);
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawCricleRadar(VertexHelper vh, RadarCoord radar)
|
||||
{
|
||||
float insideRadius = 0, outsideRadius = 0;
|
||||
float block = radar.context.radius / radar.splitNumber;
|
||||
int indicatorNum = radar.indicatorList.Count;
|
||||
Vector3 p = radar.context.center;
|
||||
Vector3 p1;
|
||||
float angle = 2 * Mathf.PI / indicatorNum;
|
||||
var lineColor = radar.axisLine.GetColor(chart.theme.axis.splitLineColor);
|
||||
var lineWidth = radar.axisLine.GetWidth(chart.theme.axis.lineWidth);
|
||||
var lineType = radar.axisLine.GetType(chart.theme.axis.lineType);
|
||||
var splitLineColor = radar.splitLine.GetColor(chart.theme.axis.splitLineColor);
|
||||
var splitLineWidth = radar.splitLine.GetWidth(chart.theme.axis.splitLineWidth);
|
||||
for (int i = 0; i < radar.splitNumber; i++)
|
||||
{
|
||||
var color = radar.splitArea.GetColor(i, chart.theme.axis);
|
||||
outsideRadius = insideRadius + block;
|
||||
if (radar.splitArea.show)
|
||||
{
|
||||
UGL.DrawDoughnut(vh, p, insideRadius, outsideRadius, color, Color.clear,
|
||||
0, 360, chart.settings.cicleSmoothness);
|
||||
}
|
||||
if (radar.splitLine.show)
|
||||
{
|
||||
UGL.DrawEmptyCricle(vh, p, outsideRadius, splitLineWidth, splitLineColor,
|
||||
Color.clear, chart.settings.cicleSmoothness);
|
||||
}
|
||||
insideRadius = outsideRadius;
|
||||
}
|
||||
if (radar.axisLine.show)
|
||||
{
|
||||
for (int j = 0; j <= indicatorNum; j++)
|
||||
{
|
||||
float currAngle = j * angle;
|
||||
p1 = new Vector3(p.x + outsideRadius * Mathf.Sin(currAngle),
|
||||
p.y + outsideRadius * Mathf.Cos(currAngle));
|
||||
ChartDrawer.DrawLineStyle(vh, lineType, lineWidth, p, p1, lineColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawPolygonRadar(VertexHelper vh, RadarCoord radar)
|
||||
{
|
||||
float insideRadius = 0, outsideRadius = 0;
|
||||
float block = radar.context.radius / radar.splitNumber;
|
||||
int indicatorNum = radar.indicatorList.Count;
|
||||
Vector3 p1, p2, p3, p4;
|
||||
Vector3 p = radar.context.center;
|
||||
float angle = 2 * Mathf.PI / indicatorNum;
|
||||
var lineColor = radar.axisLine.GetColor(chart.theme.axis.splitLineColor);
|
||||
var lineWidth = radar.axisLine.GetWidth(chart.theme.axis.lineWidth);
|
||||
var lineType = radar.axisLine.GetType(chart.theme.axis.lineType);
|
||||
var splitLineColor = radar.splitLine.GetColor(chart.theme.axis.splitLineColor);
|
||||
var splitLineWidth = radar.splitLine.GetWidth(chart.theme.axis.splitLineWidth);
|
||||
var splitLineType = radar.splitLine.GetType(chart.theme.axis.splitLineType);
|
||||
for (int i = 0; i < radar.splitNumber; i++)
|
||||
{
|
||||
var color = radar.splitArea.GetColor(i, chart.theme.axis);
|
||||
outsideRadius = insideRadius + block;
|
||||
p1 = new Vector3(p.x + insideRadius * Mathf.Sin(0), p.y + insideRadius * Mathf.Cos(0));
|
||||
p2 = new Vector3(p.x + outsideRadius * Mathf.Sin(0), p.y + outsideRadius * Mathf.Cos(0));
|
||||
for (int j = 0; j <= indicatorNum; j++)
|
||||
{
|
||||
float currAngle = j * angle;
|
||||
p3 = new Vector3(p.x + outsideRadius * Mathf.Sin(currAngle),
|
||||
p.y + outsideRadius * Mathf.Cos(currAngle));
|
||||
p4 = new Vector3(p.x + insideRadius * Mathf.Sin(currAngle),
|
||||
p.y + insideRadius * Mathf.Cos(currAngle));
|
||||
if (radar.splitArea.show)
|
||||
{
|
||||
UGL.DrawQuadrilateral(vh, p1, p2, p3, p4, color);
|
||||
}
|
||||
if (radar.splitLine.NeedShow(i))
|
||||
{
|
||||
ChartDrawer.DrawLineStyle(vh, splitLineType, splitLineWidth, p2, p3, splitLineColor);
|
||||
}
|
||||
p1 = p4;
|
||||
p2 = p3;
|
||||
}
|
||||
insideRadius = outsideRadius;
|
||||
}
|
||||
if (radar.axisLine.show)
|
||||
{
|
||||
for (int j = 0; j <= indicatorNum; j++)
|
||||
{
|
||||
float currAngle = j * angle;
|
||||
p3 = new Vector3(p.x + outsideRadius * Mathf.Sin(currAngle),
|
||||
p.y + outsideRadius * Mathf.Cos(currAngle));
|
||||
ChartDrawer.DrawLineStyle(vh, lineType, lineWidth, p, p3, lineColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 27622e3c95fec42daafff901970daf8f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user